From Allah, link at the bottom.
Quote:Lady Usher may be found outside one of the tents at the zone-in (/loc?).
You say, 'Hail, Lady Usher'
Lady Usher says 'Greetings, ______. You arrived here unannounced, as though carried in by the wind! At first I thought you were one of the spirits of this isle. Now that I see you up close, I realize you are solid and not [clouded] at the edges like they are. . .'
You say, 'Clouded?'
Lady Usher says 'Yes, clouded. It is difficult to explain and almost impossible to see, unless you know how to look without expectation. Essentially the spirits of this isle adopt physical bodies, but these [bodies] are transient, existing for moments at a time'
You say, 'What bodies?'
Lady Usher says 'When a spirit leaves its adopted body, it often leaves behind a spirit mark, in the same way we leave behind footprints. I've been studying these spirit marks since I arrived here. They can be used to forge powerful [armor].'
You say, 'What armor?'
Lady Usher says 'I can help you create a suit of spirit-forged armor. Here are the ingredients you must gather first.'
You are told to gather:
Spirit Mark of Air (arms),
Spirit Mark of Battle (chest),
Spirit Mark of Earth (gloves),
Spirit Mark of Fire (legs),
Spirit Mark of Scale (wrists),
Spirit Mark of Vision (helm),
Spirit Mark of Water (feet).
You also need a Crafting Mold for each one. The molds are purchasable from Lady Usher.
Bards receive Prismatic Scaled {Armor}.
Beastlords receive {Armor} of the Wildkin.
Berserkers receive Dark-Alloy {Armor} of Rage.
Clerics receive {Armor} of the Harmonious Soul.
Druids receive Woven Bramble {Armor}.
Enchanters receive {Armor} of Persuasion.
Magicians receive Elemental Essence {Armor}.
Monks receive {Armor} of Celestial Discipline.
Necromancers receive {Armor} of the Whispering Soul.
Paladins receive Redeemer's {Armor}.
Rangers receive Heartwood {Armor}.
Rogues receive {Armor} of Stolen Fate.
Shadowknights receive Hate-Cursed {Armor}.
Shaman receive {Armor} of the Fates.
Warriors receive {Armor} of the Blessed Champion.
Wizards receive {Armor} of Prismatic Power.
Hand in the appropriate mold along with the appropriate Spirit Mark to receive your class-specific reward.
http://everquest.allakhazam.com/db/quest.html?quest=3375