I have been reflecting over the past week or so noticing how much differently I approach raid mobs now, then as I did when I first joined a raiding guild (altered state) about 3 years ago.
3 years ago it was simple, MA called assist and I ran to mob and helped pound the crap outta it. On multiple mob inc, if I saw one beating on a caster, I would cast slow on it to pull it away (with attack off) and spam slow it hoping a mezzer would take care of the mob. After the mob were killed, would help spot heal.
Now a days, I've seen a change and not sure if I heading in the right direction on this.
Trash mob are dying so fast, I don't even have a chance to run up and hit them. Once assist being called, I send in Fido and toss a nuke or two on the mob. If I see a message of some caster (mainly a healer) getting hit, I target the caster and see if I can get a quick heal off.
On the Big Mobs we are facing now, if I do get to melee it is short lived cause of repositioning the mob, folks in group needing heals (other than the group tank---who the cleric is getting), see a heal me in say and /tar person needing the heal and popping it on them, occassionally having to /tar self and heal, send fido in again and start healing folks. What am I? A cleric? My total DPS has been reduced to what fido does and a couple of nukes I've been able to toss at mob between healing.
I hate wasted motion, so really don't want to run up to mob, swing two times and then have to /tar so and so needing heals, PoS and get the mob on target again swing twice more, /tar so and so again and heal them.
On the Rathe Council event last friday, I don't think I used my weapons at all til the call to kill the tank mezzes and only got to hit one of them since I was at stations 2 and 3 slowing the mobs and spot healing folks. And also got to go melee on the Avitar of Earth for a bit (where I was able to use all my offensive discs since I had no use of them earlier). I was able to nuke a number of times --- Yea! I'm a wizzy now!
Beastlords are really good DPS, despite what one of the posts said on the Monk Boards that Fulic linked. In AS when they started to parse the mobs, between the warder and the beast, we were in the top 10 in dps constantly and could've been higher had we not stopped occassionally to fero someone in the middle of the fight or spot heal a group member. I would imagine now in Keepers, I'm near the bottom of the DPS charts cause I just don't get to beat up the mob anymore. --- On the bright side, no one wants fero anymore these days so I don't have to remember to set up a fero rotation between 3 people (4 people if I don't forget to recast it the second it fades on someone).
I am just curious if I am missing something here. Am I doing it right (since I haven't really heard any complaints) or should I forgo the excessive spot healing and go back more to beating up monsters? Any ideas, comments would be welcome here to get me back on track (or even to <shudders> keep it the way I am doing it now).
Cykor