Since we have everyone here looking over comments on what we can do better, I would like to start us thinking in a different way as well. We have shown that we can heal a raid under difficult situations, now we need to all make suggestions on how we can work together as our targets are getting harder.
One of the things I have seen is all of the healers will heal the ma on a crawl through one groupable mobs. Some even heal prior to when they would heal if they were in the area with a group. The crawl through all the one group mobs is when we need to heal our groups, unless one of us gets agro and dies. Deaths in this portion of a raid are the easiest to avoid as a rule. Each death delays a raid a few minutes so avoiding them is good.
We all know complete heal rotations are one of the tools we use on some targets. Others we use spam heals as we heal our groups. Then we have some where a minimum number of healers do a cheal rotation, as we did for Ikky3, and everyone is asked to back up those healers with a fast heal if they can do so and keep their group alive. All methods of raid healing are tools we use for the particular target.
On some raids we need a designated rezzer, not Ikky3 however, or a healer who will watch over the health of the clerics. Again a tool we have available.
I personally have an issue with the hover after a death and if I do not get a rez in the first 20% of the bar go ld unless I go to bind. It is faster to use the hover option to get back with the raid so I wait as long as possible to return to bind. Cqishy does not have this problem but I have talked to several others that do. I stress when i do not get a fast rez as it weakens the raid when the healers go ld and are not there to heal.
So my point what do we need to do so that we usethe strong points of our healers to the best advantage? What would all of you like to see us do different that would make us more a team? On a raid we are a team and it isimportant to work as one.